#ifndef ASSETS
#define ASSETS


#include "dot.xbm"
#include "planetCanvas.xbm"
#include "planetRobot.xbm"
#include "rocket00.xbm"
#include "rocket112.xbm"
#include "rocket135.xbm"
#include "rocket157.xbm"
#include "rocket180.xbm"
#include "rocket207.xbm"
#include "rocket22.xbm"
#include "rocket225.xbm"
#include "rocket247.xbm"
#include "rocket270.xbm"
#include "rocket292.xbm"
#include "rocket315.xbm"
#include "rocket337.xbm"
#include "rocket45.xbm"
#include "rocket67.xbm"
#include "rocket90.xbm"
#include "test.xbm"
#include "test8.xbm"

enum _IMAGES
{
	body,
	bodyMidAir,
	bodyRWalkingB,
	bodyRWalkingC,
	bodyRwalking,
	eyeBlinkR,
	eyeStareR,
	eyesL,
	eyesR,
	helmetL,
	helmetR,
	planetCotton,
	planetFur,
	planetRobot,
	rocket00,
	rocket112,
	rocket135,
	rocket157,
	rocket180,
	rocket207,
	rocket22,
	rocket225,
	rocket247,
	rocket270,
	rocket292,
	rocket315,
	rocket337,
	rocket45,
	rocket67,
	rocket90,
	rocketThrust00,
	rocketThrust112,
	rocketThrust135,
	rocketThrust157,
	rocketThrust180,
	rocketThrust207,
	rocketThrust22,
	rocketThrust225,
	rocketThrust247,
	rocketThrust270,
	rocketThrust292,
	rocketThrust315,
	rocketThrust337,
	rocketThrust45,
	rocketThrust67,
	rocketThrust90,
	starsDragonFly,
	starsOwl,
	starsSquid,
	SumImages
};

const char* ImagePath(int);
#endif
