not simple enough
infrastruture produce and put it in stock
infrastructure consume stock
you can sell or buy stock

polution can disable the production of a land
there is corruption
stagnation
....


R
    residential area, including robot
    worker
    consumption
    stagnation
C
    commercial area , office, bank, marketplace, service
    jobs
    trade
    goods stock
    corruption
I
    industrial area , factory, transformation, powerplant, water plant
    jobs
    production
    product stock
    polution
E
    exploitation zone, farm, mine, lumber mill
    jobs
    gathering
    ressource stock
    polution
T
    transport infrastructure, train, seaport, airport, delivery, bus station
    jobs
    market
    polution
    corruption

effect:
    polution go into an accumulator, when it reach an amount, on land is disabled
            it simply quantify as deterioration, you cant reserse the process 
            but you can slow it down by spending taxes on cleaning
            will disable a land permanently
            = sumI + sumT + sumE - cleaning/costoflife
    
    corruption, should hurt commerce and trade.
            can be slowed down by police
            will remove a commercial zone
            = sumC + sumT - police/costoflife
    
    stagnation, is a plague of unproductivity and consumption
            can be slowed down by education
            will disable an industrial zone
    
    poverty, is an economic plague where ressource are not distributed fairly
            unemployment, cost of life, scarcity will boost poverty
            can be slowed down by social security
            will remove a residential zone
            = unemployment + pop-treasure/costoflife - socialsecurity/costoflife
    
economy:
    goods stock += (sumC - sumI)*4
    products stock += (sumI - sumC)*4
    ressource stock += (sumE - sumI)*4
            the multiplyer is for balancing with population, because it take 4 jobs to produce one good
            
    
    by now the market value wil give you the availability of buying or selling stock
    but the price is determined by your currency
        treasure = ex 1000
        currency = ex 1
        then you can buy one stock for 1 and sell for 1
    the currency can be adjusted by a certain amount per turn
    you cant rise your price and continuously sell because the market have a price limit
    your transport will give you an amount of cash you can sell
    
    now the use of the treasure.
    it's the sum of money circulation in your microeconomy
    you can vary with import and export this amount
    the reason why cant just not touch the currency is the inflation
    with inflation , the cost of life rise....then making you treasur look weaker
        when the cost of life bring you robot not being able to buy anything , your in a serious problem
            face huge stagnation
            poverty,
            inability to collect taxes
    
    idea on how to balance all of that
        the inflation will lower the treasury
        making same effect as rising the price of everything
        will also lower your currency
        then you will have to increase it
    
    how to process poverty
        poverty is the unfair distribution of wealth
        can be triggered by unemployment
        can be triggered by low treasury
        can be triggered by to mutch taxe
        this cause stagnation
        if treasure / population < cost of life
            mean you have population - (treasure/cost of life) poor robot
        unemployed robot are poor
        and your taxes reduce the treasury...but social security reduce poverty
        
    the cost of life
        technicaly, you start with treasure = cost of life * pop
        but you can start with a population of 0 and a treasur of 1000
        the treasure will have to increase when you population increase
        if cost is 64, you can support 16 pop with 1000 treasure
        but going beyond this point will be tricky, you will need to create money
        (i was about to think that industrial buy from ressource and should be
        considered as consummer... but one industrial = one robot... then
        every sector belong to a robot, becoming part of robot consumption)
    
    taxes
        you can taxe lot of thing
        take a percentage on consumtion, production, gatering, trade, market
        can also ask every robot an amount
        this money is proportional to the cost of life and increase you fund...
        reducing treasure
        

