SDL_image 1.2
	Authors: Sam Lantinga and Mattias Engdegård

SDL_mixer 1.2
	Authors: Sam Lantinga, Stephane Peter, and Ryan Gordon

SDL_ttf 2.0
	Authors: Sam Lantinga

SDL_net 1.2
	Authors: Sam Lantinga, Roy Wood and Masahiro Minami

the best common denominator are those OSes
	Linux Win32 BeOS MacOS(X) Irix Solaris Qnx and BSD
	minimal screen resolution is 640*480 that match most gaming console
	we can expect audio at 44khz 16bits stereo
	best input should be the mouse , they all support it
	processor and ram to be determined

SDL supports 
	Linux, Windows, Windows CE, 
	BeOS, MacOS, Mac OS X, 
	FreeBSD, NetBSD, OpenBSD, BSD/OS, 
	Solaris, IRIX and QNX 
The code contains support for 
	AmigaOS, Dreamcast, Atari, 
	AIX, OSF/Tru64, RISC OS, 
	SymbianOS and OS/2 
	but these are not officially supported.

SDL_image SDL_mixer SDL_ttf and SDL_net supports
	Linux, Windows, BeOS,
	MacOS, MacOS X, Irix,
	Solaris, Qnx and FreeBSD
